I make user friendly designs that users love and remember.
I am a UX/UI designer driven by a passion for creating meaningful and intuitive digital experiences. I’ve learned to transform creative ideas into functional, user-centered products that not only work well, but also look visually refined.
What motivates me most is interaction with people. Every conversation, every bit of feedback offers a new perspective, helping me improve designs so they truly meet the needs of real users. For me, user experience isn’t just part of the process, it is the process.
I love challenging myself to grow, learning from projects, refining my approach, and continuously evolving both as a designer and as a person.
Welcome to the
Ux / Ui page.
The Unseen Layer is an accessible card deck with a Figma plugin that helps designers integrate accessibility from the start. It’s built on one key idea: design should be not just beautiful, but usable and inclusive.
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For this assignment, I explored the concept of umwelt. I chose to research crows, and with what I learned, I created a project that benefits both humans and crows. Curious how it turned out?
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I redesigned the digital experience for newcomers in Antwerp, based on user research with Atlas. Curious how I turned insights into a human-centered solution?
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I designed a future-focused concept for life aboard a generation starship, blending digital and physical elements to support well-being. Curious how it turned out?
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This is a project I will be working on in the future. It will showcase my passion projects and personal design explorations, where I can push the boundaries of creativity and innovation.
Stay tunedIn our second year of the Experience Design course, we worked with the Double Diamond framework.
Our first assignment was in collaboration with the agency Monkeyshot, where we focused on researching how to help immigrants feel more at home in Belgium, and explored how their social circles influence that experience. Fore this assignment we focused on the first half of the Double Diamond.
The second assignment was more focused on the second half of the Double Diamond (ideation and prototyping), though I occasionally reused methods from the discovery phase. As you can imagine, these projects involved a wide range of UX techniques. That's why this page offers a concise summary of each project.
Interested in the full journey? Click "View more" to visit the Behance page, where the complete process is documented in detail.
In this project, I designed an improved digital experience for newcomers to Antwerp, in collaboration with Atlas Antwerp. The existing website did not meet their needs. My focus was on the first part of the Double Diamond: I researched the experiences, concerns and needs of newcomers through interviews, desk research and personas. Based on this, I formulated a clear problem statement and design opportunities, as the basis for a human-centered and accessible digital solution.
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For this project, I designed a digital experience for a generation starship, a spaceship where generations live together on their way to an exoplanet. Within a multidisciplinary team, I worked on a human-centered solution for an aspect of life on board, such as education or mental health. I went through the second part of the Double Diamond and developed a physical-digital prototype, tested and refined with users. The result: a future-oriented concept that supports well-being and survival during long space voyages.
View moreIn my third year of the Experience Design course, I worked with the idea of the umwelt.
I dived into more-than-human design, also called the umwelt. It was super interesting to explore this perspective, as it pushes you to think beyond what we usually know.
For this assignment, I chose to focus on the crow. I researched everything I could about them, using a variety of methods to really understand their world. With this knowledge, I designed a more-than-human project that reflects the crow’s perspective.
Interested in the full journey? Click "Take a look" to visit the Behance page, where the complete process is documented in detail.
For this project, I explored more-than-human design, the idea that animals experience the world differently than we do. Humans constantly create inventions to make life easier for ourselves, but we often don’t consider the impact these have on the animals around us. This assignment was incredibly interesting, as it opened my mind to designing not just for humans, but for the world around us as well. For the project, I focused on the crow. After extensive research, I developed a more-than-human design that reflects its perspective.
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